![]() ![]() You’ll find yourself doing the same things over and over, and each quest seems very short in comparison to similar MMOs. There isn’t much innovation, and the questing can get incredibly stale, rather quickly. The combat is okay, but we can’t help wanting more, after getting our hands on titles like Guild Wars 2 and Archeage. Everything is pretty basic, the combat is a simple engage interface, with skills and consumables that can help you cleave through your enemies. From there, you’re thrown directly into the action, grabbing quests and learning the ropes as you progress through a war-torn area. The game opens with a pretty entertaining cut-scene, which sets up the story well. You can change your characters hair, and choose from a couple stock faces, but you won’t have access to any type of detailed customization. The character creation is lackluster at best, offering very little customization and a rather annoying gender-lock, which usually doesn’t resonate well with gamers. Unfortunately, it takes more than a pretty outer-shell to make an MMO truly successful, and for each visual plus we came across, there was a gameplay minus lurking in the shadows.įrom the moment you first load it up, the game seems a bit disjointed. The animations are fluid, specifically when it comes to combat. ![]() Graphically, we would rate the visuals at a level that is above the average for Korean 3D MMOs. Echo of Soul is visually solid, and most of the game looks great. The characters themselves are picturesque, heavily toned in Asian styling and fairly common looking when compared to other MMOs. Lush, densely detailed, and expansive environments are littered throughout the quest line, and you’ll find yourself surrounded by a variety of beautiful locations, right from the start. Unfortunately, after much quest grinding, we left with a sour taste in our mouth concerning the game.Įcho of Soul is visually traditional to the Korean MMO scene. We slipped into the closed beta and spent a decent amount of time there, gathering some first-hand impressions about Echo of Soul. It recently opened to the general public, and is free to download, but will endure an open beta test for a while before the finished game is ready to port. The game has yet to officially release but has been undergoing closed beta testing for some time now. A recent release from Nvius and Aeria Games, dubbed Echo of Soul, is the latest free-to-play attempt from the recent Korean MMO boom. Games still continue to crank out, especially from Korean studios. No matter what your position is, it seems that the MMO market is here to stay, at least, for now. To others, it’s still a vibrant playground filled with promising future releases and innovative ideas. To some, the genre has become a stale affair full of titles that rehash gameplay elements and craft lackluster free-to-play models. Ask the general gaming public about the current MMO scene and you’ll most likely get a flood of different answers.
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